Search Issue Tracker

Fixed

Votes

2

Found in [Package]

2.1.0

Issue ID

ADDR-3703

Regression

Yes

Unable to load sub assets from an FBX file when using Addressables

Package: Addressables

-

Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter Play Mode
4. Observe the Console window

Expected result: No errors are thrown in the Console window
Actual result: “System.Exception: Unable to load asset of type UnityEngine.Mesh“ error is thrown in the Console window

Reproducible with: 2.0.3, 2.1.0 (2022.3.35f1, 6000.0.8f1),
Not reproducible with: 1.21.21 (2021.3.40f1, 2022.3.35f1, 6000.0.8f1)
Couldn’t test with: 2.0.3, 2.1.0 (2021.3.40f1)

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

Note: When downgrading the Addressables package version to 1.21.21 and upgrading it again to any affected version (2.0.3 or 2.1.0), the issue does not reproduce

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.