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Fixed
Votes
2
Found in [Package]
2.1.0
Issue ID
ADDR-3703
Regression
Yes
Unable to load sub assets from an FBX file when using Addressables
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Enter Play Mode
4. Observe the Console window
Expected result: No errors are thrown in the Console window
Actual result: “System.Exception: Unable to load asset of type UnityEngine.Mesh“ error is thrown in the Console window
Reproducible with: 2.0.3, 2.1.0 (2022.3.35f1, 6000.0.8f1),
Not reproducible with: 1.21.21 (2021.3.40f1, 2022.3.35f1, 6000.0.8f1)
Couldn’t test with: 2.0.3, 2.1.0 (2021.3.40f1)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: When downgrading the Addressables package version to 1.21.21 and upgrading it again to any affected version (2.0.3 or 2.1.0), the issue does not reproduce
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