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Fixed
Votes
0
Found in
5.5.0a6
Issue ID
826902
Regression
No
[Experimental] Undoing the adding of composite collider crashes in CompositeCollider2D::FindCompositedCollider
How to reproduce:
1. Open user attached project
2. Open scene 'sdagfhg'
3. In hierarchy navigate to Tile map > Layer
4. Remove 'Composite collider 2D'
5. Create 'Composite collider 2D'
6. Undo (ctrl + z)
Expected behaviour: Added collider is removed
Actual behaviour: Editor crashes
Reproduced on: 5.5.0a6 2D Experimental
Not reproduced on: 5.5.0a1 2D Experimental, as it doesn't have 'Composite collider 2D'
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