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[SpriteShape] SprieShapeController.OnWillRenderObject() generates large ...
How to reproduce: 1. Open the user's attached project ('SpriteShapeDepthBufferReport.zip') 2. Open Profiler window and go to Memory ... Read more
Crash on non-development build when UnsafeUtility.Malloc() with Allocato...
How to reproduce: 1. Open user's attached project ('Test2019_2_0a13.zip') 2. Build for Windows (PC, Mac & Linux Standalone), make su... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce: 1. Add German (Austria) Input Source in Region & Language settings 2. Open any project 3. Create a random GameObje... Read more
[Linux] Tooltips stay on screen when Editor window has been minimized
How to reproduce: 1. Open any project 2. Navigate to Console window and hover on 'Editor' tab until it shows a tooltip 3. Quickly mi... Read more
[Linux] Keys in Particle System curve-based modules are immovable after ...
How to reproduce: 1. Open the attached project '1149313repro' 2. In SampleScene, go to Particle System object and enable Size over L... Read more
[Linux] Input.mouseScrollDelta returns reversed values in Linux player
How to reproduce: 1. Open user's attached project ('mousewheel-test.zip') 2. Build the project for Linux 3. Run the built executable... Read more
Signal Emitter at the start of the Timeline emits twice when the Timelin...
How to reproduce: 1. Open user's attached project ('TimeManipulationMarkers.zip') 2. Open 'SampleScene' 3. Make sure that Director o... Read more
Editor gets into infinite loop when PlayableDircetor.Evaluate is called ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "TimelineInfiniteLoop.zip" Project 2. Select "Director" GameObject... Read more
Unity Burst compiler crashes at "burst_SetCurrentDebugLocation"
Steps to reproduce: 1. Download the attached project and open "Ping" scene 2. Enter play mode Results: Editor crashes Reproduced w... Read more
Inspector Transform Position values change on the Constrained GameObject...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PhysicsBug.zip" Project 2. Enter Play Mode 3. Observe the transf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects