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[HelpURL] and Application.OpenURL don't accept different kind of URLs
How to reproduce:1. Open given Unity project2. Open NewBehaviourScript and in line 8 paste [HelpURL({Manual.pdf destination in your ... Read more
The toolbar of Project Window is higher than the toolbars of other windows
How to reproduce:1. Open any project2. Configure layout as in the screenshot (Screenshot.png) Expected result: All of the toolbar he... Read more
Individual particles jump to wrong place when the Particle System change...
To reproduce: 1. Open the attached project (ParticleSystemSimulationSpeed.zip)2. In the SampleScene, enter Play mode3. Observe the r... Read more
Passing prefab's transform as a parent while Instantiating the prefab fa...
To reproduce: 1. Open the attached project (instantiationBug.zip)2. Open the SampleScene3. Enter Play mode4. Press Space to Instanti... Read more
Lightmap substractive mode and mixed point lights without shadows don't ...
To reproduce:1) Open attached project and scene2) Rebake lighting3) Check both lights and their surroundings Expected: They look ide... Read more
"Depth|ShadowMap RenderTexture requested without a depth buffer" even th...
To reproduce: 1. Open the attached project (WeatherMaker.zip)2. Open the DemoSceneWater scene3. Enter Play mode4. Observe the warnin... Read more
Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...
How to reproduce:1. Open attached project "Animator Events Tests.zip" and scene "SampleScene"2. Open Profiler window3. Enter Play mo... Read more
WebGL doesn't compile JSLIB when in Development mode with Use pre-built ...
To reproduce:1) Open attached project and scene2) Make sure Development Build and Use Prebuilt Engine are enabled3) Build and run fo... Read more
Shadows differ depending on Mesh Renderer property Lightmap Static is ch...
Reproduction steps:1. Download user's project and open in Unity2. Select "SampleScene"3. Generate Lighting Expected: shadows of the ... Read more
GUILayout.PasswordField ignores provided style
To reproduce: 1. Open the attached project (GuiLayoutPasswordField.zip)2. Open the Main scene3. Enter Play mode4. Observe that the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject