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0
votes
Won't Fix

[Shadergraph] Changes to the Default Texture property are not updated in...

Shaders

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May 30, 2018

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Version/s: 2018.2.0b6

How to reproduce1. Open the attached Project2. Open the "Texture property Shader" Shadergraph3. Change the default Texture of the "T... Read more

2
votes
Not Reproducible

[XR] Occlusion occludes objects even when it doesn't need to in VR

XR SDK

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May 22, 2018

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Version/s: 2017.4.2f2

Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Select Player (origin)(Clone)4. On the Negate track... Read more

1
votes
Fixed

[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...

Universal Windows Platform

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May 25, 2018

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Version/s: 2017.4.3f1

Steps to reproduce:1. Download 1042218_repro.zip2. Switch platform to UWP3. In Project Settings set Scripting backend too .NET4. Bui... Read more

0
votes
By Design

[Animation] The blendshape of render is incorrect after re-enabling anim...

Animation

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May 30, 2018

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Version/s: 2017.4.4f1

To reproduce:1. Open the project2. Run the blendshape scene.3. Click the button "PlayA", "PlayB". check the shape of the box.4. .Dis... Read more

0
votes
Fixed

[BuildPipeline] BuildReport "platformName" property is not serialized us...

Build Pipeline

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1) Open the latest attached project.2) Build the project for macOS.3) Observe the console. A message, containing ... Read more

0
votes
Won't Fix

Error of "Could not create asset"is being thrown when importing specific...

Graphics - General

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May 24, 2018

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Version/s: 2018.1.1f1

To reproduce:1. Open new project;2. Download BBI 3028_Screenshot.png image from below;3. Import it in Unity Editor4. Notice that con... Read more

0
votes
Fixed

Building unselected platform from Build Settings window results in incor...

Build Pipeline

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May 29, 2018

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Version/s: 2017.1.0a1, 2017.4.3f1

Reproduction steps:1. Open the attached project "BuildFlagFromGUI.zip";2. Open the Build Settings;3. Select another platform than th... Read more

0
votes
Duplicate

[2018.x] Fatal error when opening project in editor that was created usi...

Themes

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May 29, 2018

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Version/s: 2018.1.0b3, 2018.1.1f1

To reproduce:1. Create a new project from the command line using '-quit -batchmode -createProject newProjectPath -logFile'2. Create ... Read more

1
votes
Fixed

Using -nographics causes a command line license activation to fail

License

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May 29, 2018

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Version/s: 2017.2.0p1

Reproduction steps:1. Delete or rename ulf files in /Library/Application Support/Unity2. Execute:/Applications/Unity/Unity.app/Conte... Read more

0
votes
Duplicate

[Shadergraph] Property node streches each time the Master node is Highli...

Shaders

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May 30, 2018

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Version/s: 2018.2.0b6

How to reproduce:1. Open the attached ownCloud Project2. Open the "Bug Shader" Shadergraph3. Click on the "Normal" Texture property ... Read more

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