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1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Won't Fix

Refresh Button's icon in Asset Bundle Browser is pixelated when changing...

Package: Asset Bundles Browser

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Sep 09, 2019

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Version/s:

How to reproduce:1. Open the attached "19.3 Packages.zip" Project2. Set UI Scaling to 125% in Preferences > UI Scaling and restar... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

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Jun 08, 2015

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Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

0
votes
Fixed

[URP] Crash on PrepareDrawShadowsCommandStep1 when changing or deleting...

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Apr 11, 2024

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Version/s: 2022.3.15f1

Steps to reproduce:1. Open the attached “URP Template.zip” project2. Observe the crash Reproducible with versions: 2022.3.15f1Not re... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

0
votes
Fixed

Shader Graph Node Reference samples become dirty on opening

ShaderGraph

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Jul 17, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the "ShaderGraphET" project2. Go to Assets -> Samples -> Shader Graph -> 17.0.3 -> Node Referen... Read more

0
votes
Won't Fix

[UWP] [Surface Pro] Windows Hello Window appears behind Unity App

Universal Windows Platform

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

5
votes
Active

Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...

AI Navigation Core

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May 29, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

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