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Under Consideration for 2021.3.X, 2022.3.X

Fixed in 6000.0.14f1

Votes

0

Found in

2021.3.40f1

2022.3.38f1

6000.0.11f1

7000.0.0a1

Issue ID

UUM-76080

Regression

No

Shader Graph Node Reference samples become dirty on opening

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How to reproduce:
1. Open the "ShaderGraphET" project
2. Go to Assets -> Samples -> Shader Graph -> 17.0.3 -> Node Reference
3. Open any folder and open any Shader Graph in it
4. Observe the name of the opened Shader Graph

Expected results: There is no "*" near the name
Actual results: There is a "*" near the name and the Shader Graph needs saving

Reproducible with: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

Reproducible on: macOS 14.5 Sonoma (M1)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 6000.0.14f1):

    Opened and re-saved all of the assets in the Node Reference sample in Unity 6 so they should no longer get marked as dirty when imported.

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