Search Issue Tracker

Active

Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X

Votes

5

Found in

2021.3.39f1

2022.3.31f1

6000.0.5f1

7000.0.0a1

Issue ID

UUM-75486

Regression

No

Unnecessary corners are added to NavMeshAgent path when NavMeshLink overlaps with NavMesh edges

--

-

Reproduction steps:
1. Open the attached “UNITY_6.zip” project
2. Open the “NavigationTest” scene (Assets > Scenes)
3. Enter the Play mode
4. Pause the Game
5. Observe the white navigation path in the Scene view

Expected result: No unnecessary corners in the path are visible
Actual result: Unnecessary corners in the path are visible

Reproducible with: 1.0.0-exp.4 (2021.3.39f1), 1.1.5 (2022.3.31f1), 2.0.0 (6000.0.5f1)

Reproducible on: Windows 11
Not reproducible on: no other environment tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.