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Votes
5
Found in
2021.3.39f1
2022.3.31f1
6000.0.5f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-75486
Regression
No
Unnecessary corners are added to NavMeshAgent path when NavMeshLink overlaps with NavMesh edges
Reproduction steps:
1. Open the attached “UNITY_6.zip” project
2. Open the “NavigationTest” scene (Assets > Scenes)
3. Enter the Play mode
4. Pause the Game
5. Observe the white navigation path in the Scene view
Expected result: No unnecessary corners in the path are visible
Actual result: Unnecessary corners in the path are visible
Reproducible with: 1.0.0-exp.4 (2021.3.39f1), 1.1.5 (2022.3.31f1), 2.0.0 (6000.0.5f1)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
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