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Errors when tweaking substances
Steps to reproduce : - import the project attached- open the Scene 1- select the plane- tweak the blood amount for the substance and... Read more
Imported *.png image have color artifacts when Sprite compression is used
Steps to reproduce:1. Open attached project2. Go to Assets>Sprites in editor3. Click on Repro.png4. Set Texture type to Sprite(2D... Read more
sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more
Animator state update wrongly when Update Mode set to Animate Physics
To reproduce:1. Download the project, open the scene.2. Set the animator update mode of game object "nanzhujue" to Animate Physics.3... Read more
ScrollRect performance is very slow when its 'Content' object contains c...
- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more
Crash in CollectAndProduceGameObjectHierarchy if Resources.UnloadUnusedA...
Editor crash if Resources.UnloadUnusedAsset() is called when async loading assets To reproduce:1. Open attached project2. Run crash ... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more
[Terrain] Textures panel has UI issues on resizing
To repro:1. Create a terrain.2. Go to Inspector -> Terrain -> Paint Textures.3. Add 2+ textures (using Edit Textures... -> ... Read more
[AA] Holes appear in mesh when antialiasing is enabled
Steps to reproduce: 1. Open attached project "837596.7z"2. Open scene "demoScene"3. In hierarchy select "Alignment" GO and click "Ga... Read more
When launching scene from second downloaded project from Asset Store - U...
1. Create a new project2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store3. Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used