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[Android] $applicationId tag in a manifest causes Gradle build to fail
Steps to reproduce:1. Open user attached project2. Build for Gradle3. Observe that build fails Expected result: $applicationId tag i... Read more
NavMesh.SamplePosition calculates position between nearest points incorr...
How to reproduce:1. Open given Unity project2. Enter "BugScene" scene3. Notice 3 green lines in the scene menu4. Try to move "WRONG!... Read more
[GearVR] Crash occurs on specific application after quitting to Oculus Home
How to reproduce:1. Open user attached project2. Build and run player to Android3. Wait for a menu to load, press Quit Game and sele... Read more
Humanoid and Timeline combination results in broken Animation when model...
Steps to reproduce:1. Open attached Project2. Load Scenes/SampleScene3. Enter Play Mode4. Observe animations under "With Timeline" E... Read more
[OSX] Build fullscreen mode fails to be exited and loses app focus if en...
To reproduce:1. Open project2. Build and run3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen mode ... Read more
Errors are thrown when model's "Scale Factor" is a high value and the In...
How to reproduce:1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene"2. In Project window, select "Ball" object3... Read more
RenderPipelineAsset derived classes not serializable when using Runtime ...
To reproduce: 1. Open the project, attached by the user (RenderPipelineAssetDLL.zip)2. Open ClassLibrary1\ClassLibrary1.sln with Vis... Read more
[Profiler] GPU profiling is not recording data for on Mac on Metal
GPU profiling is not recording data for on Mac Steps to Repro:1. Open an attached project or create a new project2. Window > Debu... Read more
Package Manager flickers and changes menu when in playmode
Entering playmode cause Package Manager to refresh and changes to In Project tab. Steps to Reproduce- Create new project (2018.2.0b5... Read more
[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...
Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5)- Install Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open