Search Issue Tracker
Won't Fix
Votes
4
Found in
2018.1.0a6
2018.2.0b5
Issue ID
1039410
Regression
Yes
[Profiler] GPU profiling is not recording data for on Mac on Metal
GPU profiling is not recording data for on Mac
Steps to Repro:
1. Open an attached project or create a new project
2. Window > Debug > Profiler
3. Click on Add profiler > GPU Usage
4. Enter Play Mode
Actual Result:
1. GPU profiling is not supported by the graphics card driver’ message is shown
2. GPU data is not being recorded
Expected Result:
GPU profiler should show GPU usage
Occurring with:
2018.2.0b5, 2018.2.0b1, 2018.1.2f1, 2018.1.0a6
Working with:
2018.1.0a5, 2017.30f3, 2017.2.0f3
Note:
1. For earlier unity versions the data is being recorded for the same graphics card
2. Graphics cards tested on
a. Intel HD Graphics 4000
b. Intel Iris Pro
Environment:
Mac 10.12, 10.13
Comments (1)
-
tom_unity441
Nov 18, 2019 23:59
I have this problem on 2019.1.14f1
Running on 2018 Mac Mini (Catalina)
Intel UHD Graphics 630 1536 MB
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
- Actions in UI Builder Preview mode are not fully reset after exiting the Preview mode
- Transform field values are no longer visible when Inspector window is resized
- [Android] "Adding null Transform to TransformAccessArray will result in degraded performance" warnings printed when loading and unloading scenes with 2D animated characters
Resolution Note (2020.1.X):
Devs comment - Doesn't meet the quality bar