Search Issue Tracker
Won't Fix
Votes
4
Found in
2018.1.0a6
2018.2.0b5
Issue ID
1039410
Regression
Yes
[Profiler] GPU profiling is not recording data for on Mac on Metal
GPU profiling is not recording data for on Mac
Steps to Repro:
1. Open an attached project or create a new project
2. Window > Debug > Profiler
3. Click on Add profiler > GPU Usage
4. Enter Play Mode
Actual Result:
1. GPU profiling is not supported by the graphics card driver’ message is shown
2. GPU data is not being recorded
Expected Result:
GPU profiler should show GPU usage
Occurring with:
2018.2.0b5, 2018.2.0b1, 2018.1.2f1, 2018.1.0a6
Working with:
2018.1.0a5, 2017.30f3, 2017.2.0f3
Note:
1. For earlier unity versions the data is being recorded for the same graphics card
2. Graphics cards tested on
a. Intel HD Graphics 4000
b. Intel Iris Pro
Environment:
Mac 10.12, 10.13
Comments (1)
-
tom_unity441
Nov 18, 2019 23:59
I have this problem on 2019.1.14f1
Running on 2018 Mac Mini (Catalina)
Intel UHD Graphics 630 1536 MB
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (2020.1.X):
Devs comment - Doesn't meet the quality bar