Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0f2
Issue ID
1037785
Regression
No
Humanoid and Timeline combination results in broken Animation when model has negative Scale
Steps to reproduce:
1. Open attached Project
2. Load Scenes/SampleScene
3. Enter Play Mode
4. Observe animations under "With Timeline"
Expected results: the leftmost animation is identical to the second-leftmost, but flipped on the X axis
Actual results: the leftmost animation breaks (screenshot attached)
Reproduced with: 2017.1.1f1, 2017.2.1f1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment