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0
votes
Fixed

[Native] UnityCurrentMTLCommandEncoder returns null sometimes

iOS

-

Mar 14, 2016

-

Version/s: 5.4.0b9

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that in the Xcode log, the pointer returned for the 'com... Read more

8
votes
Fixed

[OSX] 'No Drag&Drop has been setup. Please' error when dragging any item...

MacOS

-

Mar 17, 2016

-

Version/s: 5.4.0b10

- This issue happens seemingly at random, with no rhyme or reason. There are a few threads with users experiencing this problem, bu... Read more

1
votes
Fixed

[OSX][Eye Dropper] Graphical failure when using eye dropper

Editor - Other

-

Mar 16, 2016

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Version/s: 5.4.0b10

Reproduction steps: 1) Open any project 2) Click on an eye dropper (for example, in the diffuse shader color selection) --- Editor s... Read more

0
votes
By Design

[UNET] Packet drop simulation causes disconnect when client sends messag...

Networking

-

Mar 17, 2016

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Version/s: 5.4.0b11

When I asked Ilya to check it I forget to ask him to change drop level threshold from 5% to 15%. With 10% drop flow control will per... Read more

0
votes
Not Reproducible

CanvasRenderer.cull will not be reset when parent changes

UI

-

Mar 17, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open attached project "161_Mask_Bug.zip" 2. Open and play scene "test" 3. There will be three bu... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

-

Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more

0
votes
By Design

[UNET] Packet drop simulation causes disconnect when client sends messag...

Networking

-

Mar 17, 2016

-

Version/s: 5.4.0b11

[UNET] Packet drop simulation causes disconnect when client sends messages via ReliableFragmented channel Client sends a big message... Read more

0
votes
Won't Fix

[Substance] Triplanar mapping causing pixelation in Unity

Substances

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Dec 07, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1) open users attached project 2) scene 'Torus' - there are two models, one with triplanar node and another one ... Read more

0
votes
Not Reproducible

UI is not scaled properly in the editor when using fixed aspect ratio

uGUI

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Mar 16, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Resize the Game view - Note how the text moves around and c... Read more

0
votes
By Design

RGBAFloat textures are black on specific Android devices

Mobile Rendering

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Mar 17, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Build and run on Android device 3. Notice that with RGBAFloat the texture is all... Read more

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