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[Native] UnityCurrentMTLCommandEncoder returns null sometimes
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that in the Xcode log, the pointer returned for the 'com... Read more
[OSX] 'No Drag&Drop has been setup. Please' error when dragging any item...
- This issue happens seemingly at random, with no rhyme or reason. There are a few threads with users experiencing this problem, bu... Read more
[OSX][Eye Dropper] Graphical failure when using eye dropper
Reproduction steps: 1) Open any project 2) Click on an eye dropper (for example, in the diffuse shader color selection) --- Editor s... Read more
[UNET] Packet drop simulation causes disconnect when client sends messag...
When I asked Ilya to check it I forget to ask him to change drop level threshold from 5% to 15%. With 10% drop flow control will per... Read more
CanvasRenderer.cull will not be reset when parent changes
Steps to reproduce: 1. Download and open attached project "161_Mask_Bug.zip" 2. Open and play scene "test" 3. There will be three bu... Read more
An instance of a class that is derived from a class that is derived from...
Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more
[UNET] Packet drop simulation causes disconnect when client sends messag...
[UNET] Packet drop simulation causes disconnect when client sends messages via ReliableFragmented channel Client sends a big message... Read more
[Substance] Triplanar mapping causing pixelation in Unity
Steps to reproduce: 1) open users attached project 2) scene 'Torus' - there are two models, one with triplanar node and another one ... Read more
UI is not scaled properly in the editor when using fixed aspect ratio
How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Resize the Game view - Note how the text moves around and c... Read more
RGBAFloat textures are black on specific Android devices
Reproduction steps: 1. Open the attached project 2. Build and run on Android device 3. Notice that with RGBAFloat the texture is all... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut
- Shadows are rendered in uneven sections when moving in the Scene view
- [HDRP] Enabling SSLF overrides disabling bloom in the frame settings, which is not super user frendly