Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0f1
Issue ID
676484
Regression
No
Undocumented "Main()" message in MonoBehaviour
How to reproduce:
1. Open a new project
2. Create a script called MainTest.cs with the following code:
using UnityEngine;
using System;
public class MainTest : MonoBehaviour {
void Start () {
Debug.Log ("Start called by " + gameObject.name + "!");
}
void Awake () {
Debug.Log ("Awake called by " + gameObject.name + "!");
}
void Main () {
Debug.Log ("Main called by " + gameObject.name + "!");
}
}
3. Attach the script to any game object in the scene
4. Play the scene
- The log messages are printed in the following order: Awake (gameobject1), Awake (gameobject2), Main (gameobject1), Start (gameobject1), Main (gameobject2), Start (gameobject2)
- The Main method is called after all of the Awake methods are called.
- The Start method is called after the game object's Main method is called.
- The Main method is undocumented.
- We decided to not fix this issue, to avoid potential problems given the fact that "Main" is the name of the default function we generate when compiling UnityScript scripts: if we remove it, nothing is going to work anymore; if we document it, than we will have to maintain and support it forever, which is not something we want to do.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment