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When a text input field has been closed, it cannot be reopened until som...
To reproduce:1) Download and open the uGUI demo project for 4.6.0b12 (attached to this report as well)2) Build run the widget scene ... Read more
GPU Profiler is not working on Mac OS X 10.8.5
GPU Profiler is not working on Mac OS X 10.8.5 - please see attached screen shot for details. To reproduce:- Open attached project a... Read more
ADB locks files opened with fopen until the process is killed
Reproduced with:Unity Version 4.5.1f3 (73cd57f80e3e) Read more
uGUI: Layout filled with dynamically created children doesn't arrange c...
To reproduce:1. Open project2. Open 'test' scene3. Play scene4. Click 'Fill Button' in game view (Script attached to 'Fill Button' c... Read more
[Win Store Apps] Can't create a new line in multiline text field
Repro steps:1. Open project "uGUIProject_Beta12.zip";2. Try out multiline text area in editor. With "Shift+Enter" you can make a new... Read more
uGUI: Content Size Fitter drives Anchors even when disabled
To reproduce:1. Open project2. Open 'test' scene3. Select 'Panel' gameobject in Hierarchy4. In 'Content Size Fitter (Script)' compon... Read more
uGUI Button prefab with transition animation throws "Animator has not be...
1. Open attached file "repro_618186.zip"2. Open scene "Untitled"3. Drag button prefab to canvas4. Warning in console "Animator has n... Read more
Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more
Rectransform values are not driven by GridLayerGroup when gameobject wit...
To reproduce:1. Open project2. Open "testScene" scene3. Duplicate "ButtonWithImage" GameObject (With "Image (Script)" component)4. D... Read more
Updating a RectTransform's "position" value no longer updates the anchor...
To reproduce:1. Open project2. Open "scene" scene3. Select "Image" gameobject in Hierarchy4. Play scene5. Cube moves, but "Pos x" va... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed