Search Issue Tracker

0
votes
Fixed

When multiple .mb (Maya binary) files are imported, the imported files d...

Asset and Scene Management

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Go to models folder3. Notice that both models contains same submodels4. Reimport one_meter_p... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Fixed

[Quick Search] NullReference Exception thrown on saving and replacing th...

Quick Search

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

Null reference Exception thrown on saving and replacing the existing search data Steps to Repro: 1. Create a new project2. Click on ... Read more

4
votes
Won't Fix

Slider Handle disappear on resize or changed position after undo(Ctr+Z)

UI

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Jun 22, 2016

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Version/s: 5.4.0b13

Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
Fixed

YAML Text Asset throws Parsing error when selecting it

Serialization

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May 06, 2021

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Version/s: 2020.2.0a11, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new empty Project2. Import the attached Asset3. Select the Asset Expected result: No parse error is t... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

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Dec 28, 2021

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Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more

1
votes
Fixed

[Android] EntryPointNotFoundException: getifaddrs when using GetAllNetwo...

Android

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Dec 08, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) Download attached project ' LIBCXMPP.zip' and open in Unity2) Build and run scene 'test' on a device Note: Ch... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

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