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1
votes
Not Reproducible

[Android] Samsung Galaxy S8/Note black borders on the screen if orientat...

Mobile

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Dec 21, 2017

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Version/s: 2017.1.3f1

Steps to reproduce: 1) Open Unity and create a new project 2) Make sure orientation is set to landscape left/right in the Player S... Read more

0
votes
Duplicate

[iOS] Project that contains IAP plugin fails when building for iOS platform

Mobile

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Dec 18, 2017

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Version/s: 2017.2.0p4, 2017.2.0b1

To reproduce: 1. Open project attached by the user 2. Build it for iOS platform Expected result: Build succeeds Actual result: With... Read more

0
votes
Fixed

[UI] Realtime Lightmap Visualization for Terrain is not working

Progressive Lightmapper

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Dec 21, 2017

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Version/s:

Steps for reproduction: 1) Download the project below and open the scene 2) Generate the lighting with Realtime Gi 3) Open Lighting ... Read more

0
votes
Fixed

PackedMemorySnapshot: Unable to resolve typeDescription of GCHandle.target

Scripting

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Dec 09, 2017

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Version/s: 2017.3.0f2

Reproduction steps: 1. Download user's attached project and open in Unity 2. Open scene "Scene" 3. Open BugReport -> Open TestCode W... Read more

0
votes
Fixed

Calling tilemap.CompressBounds() causes a tilemap to stop rendering only...

2D

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Dec 17, 2017

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Version/s: 2017.2.1f1

Reproduction steps: 1. Open the attached project "TilemapBug.zip"; 2. Open the main.unity scene; 3. Enter a play mode; 4. Press "Sp... Read more

6
votes
Fixed

Instantiating prefab with rectTransform places it in (0,0, Z) position ...

Asset - Database

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Dec 20, 2017

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Version/s: 2017.3.0a1, 2017.3.0f3, 2018.1.0a1, 2018.1.0a3

To reproduce: 1. Open repro project 2. Open and play 'Test' scene Expected: 'Image' prefab will be instantiated at position (5,5, ... Read more

0
votes
By Design

[Baked GI] Colored artifacts at seams

Progressive Lightmapper

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Dec 20, 2017

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Version/s: 2017.2.0b7, 2017.3.0f3

Steps to reproduce: 1. Open user attached project 2. Open 'SurfaceModularAssetTesting' scene 3. Bake the lightmap 4. Notice colorer ... Read more

0
votes
Fixed

Crash while using Terrain game objects.

Terrain

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Dec 20, 2017

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Version/s: 2018.1.0b1

Crashed when selecting "Paint height" game object and hitting F while still in the heirarcy. Reproduction Steps - Open the attache... Read more

0
votes
By Design

Crash if the created asset name is too long

Scene Hierarchy

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Dec 21, 2017

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Version/s: 2018.1.0b1

Steps to reproduce: 1. Start a new project 2. Create any file 3. Set the name longer than about 260 characters - Editor crashes at t... Read more

0
votes
Fixed

[Timeline] Copied Timeline tracks and clips retain a link to the source ...

Timeline

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Dec 18, 2017

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Version/s: 2017.2.0p3

Reproduction steps: 1. Download project "TimelineCopyIssue.zip" and open in Unity 2. Copy track from SetA/TimelineA 3. Paste the cop... Read more

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