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0
votes
Fixed

Notifications with Retroactive flag are triggered when the timeline loops

Timeline

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Mar 15, 2019

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Version/s: 2019.1

1) Create a timeline 2) Add a signal track bound to a gameobject 3) Add a signal Emitter, create a new signal and a new signal recei... Read more

0
votes
Duplicate

mecanim::SetValueMask<0> crash when Interacting with animation on non-lo...

Animation

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Mar 10, 2019

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Version/s: 2018.3.0a1, 2019.1.0b2, 2019.1.0b7, 2019.2.0a8

Steps to reproduce: 1. Open a new project 2. Create an object and an animation 3. Disable the object and save the scene 4. Duplicate... Read more

0
votes
Duplicate

[GraphView] Default input field still remains even after it's been repla...

UI Toolkit

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Mar 15, 2019

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Version/s: 2019.2.0a8, 2019.2.0a9

Repro Steps: - create a new project that uses ShaderGraph - make a new shader - Create a new Colour node and connect it to the Colo... Read more

1
votes
Fixed

Editor crashes while clicking on Overrides window in instance of name ba...

Scene Management

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Mar 15, 2019

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Version/s: 2019.2.0a10

Steps: 1. Create a new project 2. Add Cube GameObject to Hierarchy 3. Drag it to Project Browser 4. Drag it to Project Browser one m... Read more

0
votes
Fixed

Hard Crash when inspecting Entities in Visual Studio Debug Mode

Mono

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Feb 25, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

How to reproduce: 1. Start a new project in Unity 2. Add the Entities package (preview currently) 3. Add the "DebugCrashScript.cs" s... Read more

0
votes
Duplicate

Bone Markers aren't scaling together with a Custom Editor Window using P...

Scene/Game View

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1134881-AspectRatioBug" project 2. Open the custom window by going to AspectRatioBug > ... Read more

1
votes
Duplicate

Unable to return to Windowed View when using Full Screen Switch on a re-...

Deployment Management

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Mar 16, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

Steps to reproduce: 1. Open Project "FulscreenBug" 2. Build for WindowsStandalone with the chosen settings 3. Run the Player 4. T... Read more

0
votes
Won't Fix

MacOS build in Windowed mode has update hiccups when build's window is h...

MacOS

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download and open "190211 MacOsBackgroundPause.zip" 2. Build the project on Standalone Mac 3. Run the project i... Read more

0
votes
Fixed

Editor crashes when adding a RectTransform during the OnTransformParentC...

Scene Management

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Mar 10, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2,... Read more

0
votes
Fixed

[Android] Development build with signed keystore fails building because ...

Mobile

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Mar 18, 2019

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Version/s: 2019.1.0a7, 2019.2.0a9

How to reproduce: 1. Open the attached project (or create a new one) 2. Select existing keystore Pass:Unity55, Alias:lala Pass: 11Un... Read more

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