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[ScriptingAPI] Editor hangs and AABB errors spammed in the console after...
Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Scenes -> API;3. Open 'СreateTerrainFromAPIb... Read more
SceneManagerSetup::IsValid returns true for setup which has active scene...
Steps to reproduce: 1. Open attached project.2. Execute menu item: BUG->ShowBug (several times) (it tries to RestoreSceneSetup) E... Read more
Crash in FlareManager::RenderFlares when moving objects around in scene ...
Editor crashes when moving object in scene view, when scene contains lens flares.To reproduce:1. Open project2. Open scene3. Select ... Read more
[OpenVR] Splashscreen flickers, becomes world locked and stutters before...
1) downlaod attached project2) Setup CV1 or Vive3) Ensure OpenVR is preffered sdk4) Ensure the splash screen is enabled.5) Build and... Read more
Transform values change slightly when duplicating nested prefabs that ha...
Repro steps:1. Open "case_830145-ZedPandemic (2).zip" project2. Load "test" scene3. Select all the prefabs who make up a square in t... Read more
Crash in GameObject::QueryComponentByType when changing configuredInWorl...
Setting configuredInWorldSpace on a joint attached to an inactive gameObject results in an !isActive assert getting violated and lea... Read more
UI text color changed permanently when using "Find references in scene" ...
How to reproduce:1. Open project and load Test scene2. You can play the scene. You can see the white text over the background.3. Sto... Read more
Issues with cube map sampler changes in 5.4
According to "Upgrading to Unity 5.4" there are changes with how you sample unity_SpecCube1. "Reflection probes share a sampler betw... Read more
No autocomplete for NetworkManagerHUD class
Repro:1. Open "New Unity Project123.zip"2. Open "NewBahaviourScript" script3. Retype NetworkManagerHUD Reproduced on: 5.2.4f1, 5.3.6... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used