Search Issue Tracker

0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creatin... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Duplicate

Running tests in the player with TestRunCallback attribute and Stripping...

Package: Test-Framework

-

May 03, 2020

-

Version/s: 1.1.14

How to reproduce: 1. Open the attached "New Unity Project (2).zip" project 2. Open the Test Runner window 3. Press Run all in player... Read more

0
votes
Fixed

NullReferenceException is thrown when using Addressables.InstantiateAsyn...

Package: Addressables

-

Jun 18, 2020

-

Version/s: 1.11.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more

0
votes
Fixed

Crash when getting type of a generic with IL2CPP backend

IL2CPP

-

Jun 29, 2020

-

Version/s: 2018.4, 2019.3.2f1, 2020.2

Steps to reproduce: 1. Open User-supplied project 2. Build and run the project Expected: the build does not crash Actual: the build... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

-

Jul 01, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce: 1. Open the attached "1259860 repro" project 2. Select "ProblematicPrefab" Prefab from the Assets folder Expected... Read more

0
votes
Fixed

Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...

Terrain

-

Jul 01, 2020

-

Version/s: 2019.4, 2019.4.0f1, 2020.2

To reproduce: 1. Open user's attached project 2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more

0
votes
Fixed

[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...

Package

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior" 2. Enter/Leave Play mode (this is is on... Read more

0
votes
Duplicate

Crash on SceneVisibilityState when trying to open a project containing a...

Scene Management

-

Jul 03, 2020

-

Version/s: 2020.1.0a16, 2020.2

Steps to reproduce: 1. Create a new project A 2. Create a new project B 3. Place B into A's Assets folder 4. Attempt to open A Actu... Read more

0
votes
Fixed

Sysroot Base package throws "no suitable method found to override" error...

Package: Toolchain Linux x64

-

May 26, 2020

-

Version/s: 2019.3.7f1, 2019.4, 2020.2

How to reproduce: 1. Open the attached project (1250649.zip) 2. Notice the Console window entries Expected result: There are no err... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.