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Dragging object to public field in inspector does not highlight it
To reproduce:1. Create new Unity project2. Create any public field on any object (e.g. UI > Canvas, set Render Mode to Screen Spa... Read more
[iOS] [Metal] Application crash if Post Process Layer(Script) script com...
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "SampleScene" and make sure that Post Process Layer(... Read more
[tvOS][LocalNotifications] Local notifications don't work on Apple TV
How to reproduce:1. Open the attached project2. Build and Run on Apple TV3. When app opens allow "Racing Game 2D" to send notificati... Read more
Moving Particle Emitters Instantiated by an Object Pool leave short flic...
How to reproduce:1. Open the user-submitted Project and open the "test" Scene2. Enter play mode and press the "Emit UP" and the "Emi... Read more
Generic/unknown HTTP error appears when using UnityWebRequest.Post
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Enter Play mode Expected: no response errors or HTTP errors in... Read more
Shadow biasing issues visible in scene view
Reproduction steps:1. Download user's project and open in Unity2. Observe the "SampleScene" Expected: the surface of objects should ... Read more
Particle System with Box Shape emission is not rendered when being inspe...
How to reproduce:1. Open attached project ("case_1025804-boxparticles.zip").2. In the Hierarchy select Main Camera.3. Change its Pos... Read more
The Editor crashes in SessionState::GetInt when reimporting all assets
To reproduce: 1. Open the project, attached by the user (Maze.zip)2. In the Project window, right-click and select Reimport All Expe... Read more
[2018.2][OSX] Tooltips for content that is hidden appear on Menus when h...
To reproduce: 1. Download attached project "2018_2_b1_test.zip" and open in Unity2. Open Window drop-down menu3. Hover "Layout" Expe... Read more
[PLM] UX issues with baking terrain on Auto Mode
When editing level geometry, be it via Terrian sculpting or ProBuilder, having Progressive Lighmapper on Autogenerate by default yie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized