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[Android] Build fails with AAPT: error when building on WIndows with Mon...
To reproduce:1. Try building the project attached (on Windows, Scripting backend: Mono)2. Observe test failing due to AAPT errors Er... Read more
Large values result in empty input field
How to reproduce: Create a new or existing URP project Right click in Project Browser > Create > Shader Graph > LIt Shader ... Read more
Some special characters in Product Name aren't displayed after building ...
Reproduction steps:1. Open the user's attached "test-packager.zip" project2. See that in Project Settings > Player the Product Na... Read more
Frame count is twice slower in Build than it is in Editor
Reproduction steps:1. Open the attached “IN-20935_input-system.zip“ project2. Open “MousePonterRecorder” scene3. Disable Development... Read more
When raycasting with the "Physics2DRaycaster" function on overlapped UI ...
How to reproduce:1. Open the user attached project2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode4. Press a “Blue Butt... Read more
VSync doesn't take effect when enabling it through Quality settings
Reproduction steps: Create project Go to “Project Settings > Quality” Change VSync Count to “Every Second V Blank” Enter the Play... Read more
Full screen renderer feature does not work with stencil
The full screen renderer feature is built to work with the full screen shadergraph target. The shadergraph target exposes settings f... Read more
[iOS] Link errors appear when using mediation and the XCode version is 1...
How to reproduce:1. Download the attached project2. Build and deploy the project to iOS3. Observe the Xcode window Expected results:... Read more
Some actions after right-clicking on the ScriptableObject are unavailabl...
Reproduction steps: Open the user’s attached project “CreateSO.zip” Create a new ScriptableObject by right-clicking and selecting “C... Read more
Display.SetRenderingResolution doesn't work with multiple displays
How to reproduce:1. Open the user-attached project2. Build and run the Project (Build Settings → Build and Run)3. Click the ‘Activat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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