Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2017.4
2018.4.22f1
2020.2
Issue ID
1249100
Regression
No
-openscene command line agrument doesn't open scenes when using -batchmode
How to reproduce:
1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor path
2. Execute the "run.bat" or the "run.sh" file and wait until it closes
3. Locate your "Editor.log" file:
Windows: C:\Users\username\AppData\Local\Unity\Editor\Editor.log
macOS: ~/Library/Logs/Unity/Editor.log
Linux: ~/.config/unity3d/Editor.log
4. Open the "Editor.log" file and locate keywords "current scene"
Expected result: "Editor.log" shows "current scene: Assets/Scenes/SampleScene.unity"
Actual result: "Editor.log" shows "current scene: "
Reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.4.0f1, 2020.1.0b12, 2020.2.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a7