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Fixed in 3.2.0-preview.2

Votes

0

Found in [Package]

3.1.0-preview.1

Issue ID

1253182

Regression

No

[FBX Exporter] Multiple meshes are exported as one if they use the same name

Package: FBX Exporter

-

How to reproduce:
1. Open the attached project "1224345.zip"
2. Open the "Test" Scene
3. Select "ToExport0" and "ToExport1" GameObjects in the Hierarchy window
4. Right-click selected GameObjects and select "Export To FBX..."
5. In a newly open Export Options window click "Export"
6. Place newly exported FBX in the Scene

Expected result: all different meshes were included in the FBX file
Actual result: meshes with the same name were replaced by one mesh

Reproducible with: 2018.4.23f1 (2.0.1-preview.2, 3.1.0-preview.1), 2019.4.0f1 (2.0.1-preview.2, 3.1.0-preview.1), 2020.1.0b12 (2.0.1-preview.2, 3.1.0-preview.1), 2020.2.0a14 (2.0.1-preview.2, 3.1.0-preview.1)

  1. Resolution Note (fix version 3.2.0-preview.2):

    Fixed and should no longer reproduce in FBX Exporter version 3.2.0-preview.2 and newer

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