Search Issue Tracker
Fatal Error: pointer to object of manager 'RenderSettings' is Null after...
How to reproduce:1. Open the attached project2. Open the "Vapors" scene3. Press Play4. In the Project Assets, select "CarPrefab"5. S... Read more
Crash/Freeze after calling EntityManager.RemoveComponent<>(Entity) for a...
How to reproduce:1. Open the attached project2. Open the "2BodyJobs" scene3. Press Play4. Keep pressing Space (around 30 times) Actu... Read more
[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity2. Open "BigWorld" scene3. Enter P... Read more
[Android] [MeizuMX5] Artefacts appear on UI when switching MSAA to 4 or ...
How to reproduce:1. Open the attached project2. Build and run Test scene on Meizu MX53. Click on Switch MSAA button 2 or 3 times4. M... Read more
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more
AssetDatabase.GetDependencies for Assembly Definitions does not find dep...
Reproduction steps:1. Download user's project and open in Unity2. Select NewFeaturesTests/Tests/TestsAssembly in Project tab3. Right... Read more
Unity Editor crashes when exiting editor or saving/playing scene after I...
How to reproduce:1. Launch attached project "repo_101985"2. Launch Tool "Generate Prefab" located in Editor's Tools bar -> Tools ... Read more
Package manager window does not become fullscreen when maximized
Reproduction steps:1. Create empty project2. Go to Window -> Package Manager3. Make Package Manager window full screen (button at... Read more
Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...
Steps to reproduce:1. Create a new project with lightweight RP for VR2. Observe the errors Actual results: Errors are thrownExpected... Read more
The assignment of the reference parameter is applied to the local copy o...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the scene.unity scene4. Build5. Open VS so... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open