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The expand button is out of range when nodes are minimized to texture vi...
To reproduce:1. Open attached folder2. Open Shader named "Bug"3. Create a normal blend as a new node4. Minimize new node into a text... Read more
Valid code no longer compiles in new Unity versions
How to reproduce:1. Open tester's project (CompileTestProject.zip)2. Open "Test.unity" scene Expected result: Code in "Test.cs" file... Read more
Editor icons have aliasing issues - Windows Only
Icons look blurry and jagged, like they have been upscaled, when display scaling is >100% Repro steps:-set your display scaling t... Read more
[Profiler] Profiler data doesn't appear when attached to the player.
Profiler data doesn't appear when attaching the Autoconnect profiler to the player. Steps to repro:1. Open the attached project or c... Read more
Building a game for a non-active target without switching to it first fails
Steps to reproduce: 1. Open new Unity project2. Open 'Build Settings' window3. Select any non-active target DO NOT switch to it4. Cl... Read more
UWP Player - Mouse Position isn't calculated correctly when Windows UI s...
If you create a UWP player and boot it while your Windows UI scale is above 100%, the mouse position in the player won't be calculat... Read more
[Lumin]Only skybox and canvas render in Lightweight Rendering Pipeline
Steps to reproduce:1. Create a new project in MLTP1 with LWRP template2. Run the Magic Leap simulator3. Enter playmode in the projec... Read more
[Non-HMD | OpenGL] Camera rotation in the Build slightly differs from th...
To reproduce:1. Open QA's attached project2. Build on Windows x64 and run it3. Press Right or Left arrow keys to switch views Expect... Read more
[Windows] "Failed to create decoder" exception thrown while playing deve...
Failed to create decoder exception thrown while playing development build. Steps to repro:1. Create a new project.2. Open Build sett... Read more
ScriptedImporter generates an error when trying to create a new scene
1. Open the provided project2. Browse for the level.dat file in Assets-->SamOatesGames --> UnityMineCraft --> Examples --&g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size