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Docked Package Manager window shows empty list of packages when updating...
How to reproduce:1. Create a project on Unity 2019.3.0a10 or earlier2. Open a Package Manager window and dock it anywhere3. Update t... Read more
GPU lightmapper doesn't work on Radeon RX 5700
Unfortunately the user reports from the Unity forum about the GPU lightmapper not working on RX5700 turned out to be true. The OpenC... Read more
[Shuriken] light prefab asset can't be located from asset finder in part...
[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce:1. Create a new project2. In... Read more
Particle System is not playing on awake when Reload Scene enter Play mod...
How to reproduce:1. Open the attached project "1180343.zip"2. Enter Play mode Expected result: Particle System starts playingActual ... Read more
Collision is not detected on a method invocation when Collider is trigger
How to reproduce:1. Open user's attached 'BUG.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Select 'trigger' GameObjec... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
[UniversalRP] Metallic/ smoothness on the Lit material disappear once th...
Steps to reproduce: 1) Open Unity Hub and create a new UniversalRP template project2) Create a sphere in the scene3) Create a materi... Read more
[Improved Prefabs] Texts overlap their respective fields/buttons in over...
Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D Object > Cube3. Select cube to view its properties in the inspect... Read more
[Mobile] Directional light shadows are rendered differently on mobile de...
How to reproduce:1. Open the attached project2. Observe the Game tab view3. Build and run a project on Android4. Observe the scene E... Read more
[UI] Dropwdown position is incorrect when using multiple display
When using multiple display the dropdown position will appear incorrectly on displays other than the main display. 1) Open and build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument