Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.0.1
Issue ID
1180478
Regression
Yes
[UniversalRP] Metallic/ smoothness on the Lit material disappear once the scene is saved
Steps to reproduce:
1) Open Unity Hub and create a new UniversalRP template project
2) Create a sphere in the scene
3) Create a material and apply this material to the sphere
4) Set the metallic and smoothness on the material to 1
Observe: Material is metallic and smooth (reflects all the environment)
5) Press Ctrl+S(to save the scene)
Observe: Smoothness and metallic disappear
Reproduced with:
Universal RP package:
7.0.1, 7.1.1
Not reproduced with:
6.9.0
Unity:
2019.3.0a12, 2019.3.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Add comment