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Prefab Instance's Serialized Fields are not saved when changing them via...
How to reproduce: 1. Open "Scene" scene in the attached "TestObjectsNotSaved.zip" project 2. Open Window > CUSTOM 3. Press "Assign r... Read more
[Android][Vulkan] App cashes when resuming it from the background and Fr...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Quit the app into the background 4. Resume the app Actual... Read more
[Razer Phone] TargetFPS and vSyncCount has no effect on the actual FPS
To reproduce: 1. Open the attached project 2. Build and run on Razer or Razer 2 Expected results: The fps is set accordingly to the... Read more
Camera Preview has minimum width and does not shrink when Tools popup in...
How to reproduce: 1. Create a new project 2. In the Hierarchy window, select "Main Camera" (a Camera Preview window in Scene view w... Read more
Project Settings window breaks a custom layout after upgrading to 2019.1...
How to reproduce: 1. Create a new 2018.3 Unity project 2. Add and dock a Project Settings window 3. Save the layout as a custom layo... Read more
[Android] "Render outside safe area" setting doesn't work with Portrait ...
Steps to reproduce: 1. Open QA attached project 2. Notice that Default Orientation is set to "Auto Rotation" and "Render Outside Saf... Read more
Inspector Add Key & Undo in Timeline Curves un-selects & collapses curve...
When moving a GO in the scene in rec mode, keys get added to the curves view and properties stay selected & expanded (current state ... Read more
[Mobile] InputField gets corrupted and ArgumentOutOfRangeException is th...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Select the upper Input Field 4. Find and enter an emoji (see ed... Read more
OnApplicationFocus(bool) breaks on Windows 7 when opening start menu and...
Reproduction steps: 1. Open the project inside of "Bug 2.zip" 2. Build the project and run it 3. When the project launches, press th... Read more
[Android] RG and R Compressed EAC formats are not available when overrid...
To reproduce: 1. Open any project containing normal texture (or import user's - "body_01_NRM.tga" ) 2. In project window, select the... Read more
All about bugs
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