Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.2.0a1
2019.2.0a4
Issue ID
1125006
Regression
No
Camera Preview has minimum width and does not shrink when Tools popup in Scene view is present
How to reproduce:
1. Create a new project
2. In the Hierarchy window, select "Main Camera" (a Camera Preview window in Scene view will appear)
3. In Scene view, enable "Tools" button
4. Shrink Game view and observe Camera Preview in Scene view
Expected result: Camera Preview aspect ratio changes even when the Game window is slim in width
Actual result: Camera Preview has a minimum width due to Tools panel for that reason Camera Preview does not represent the Game view properly.
Reproducible with: 2019.1.0b3, 2019.2.0a4
Could not test with: 2019.1.0b2 and older due to lack of feature - "Tools" panel/button
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor image flickers in Viewport preview when unsupported Texture 2D is assigned to element
- [HDRP] Game view is rendered black when using Pathtracing on a HDR display
- Skinned Sprites fail to render after being brought to a new scene when using DontDestroyOnLoad in the Player
- Area selection remains visible in Scene view when using non-standard pointers and moving the pointer outside the Scene view
- Change Editor Version dialog box doesn't immediately open when it is closed and opened again
Add comment