Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
1
Found in
2018.3.4f1
Issue ID
1125222
Regression
No
[Android] "Render outside safe area" setting doesn't work with Portrait or Landscape Orientation
Steps to reproduce:
1. Open QA attached project
2. Notice that Default Orientation is set to "Auto Rotation" and "Render Outside Safe Area" is enabled
3. Build & Run and observe that the game is drawn outside of safe area
4. Change "Default Orientation" from "Auto Rotation" to any other setting
5. Build & Run
6. Observe that "Render outside safe area" is not working anymore
Expected result:"Render outside safe area" should work with Portrait or Landscape Orientation
Reproduced in: 2019.2.0a5, 2018.3.5f1, 2018.3.0b10
Devices under test:
N/A, Xiaomi POCO F1 (POCOPHONE F1), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment