Search Issue Tracker
ScriptedImporter Shader.Find returns null the first time the project is ...
How to reproduce: 1. Download the user-submitted project ("ScriptedImporterShaderTest.zip") 2. Make sure that it doesn't already hav... Read more
[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...
How to reproduce: 1. Open user-submitted project (NUnitRetry 2) 2. Open Test Runner window 3. Run all the Play Mode tests Expected ... Read more
Scriptable Render Pipeline Component values of the Camera are not pasted...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera" GameObject 3. Right Click on the Camera Compo... Read more
[HDRP] Illumination of the scene in the Game View slightly changes when ...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera_2" GameObject 3. Disable and then Enable selec... Read more
[IL2CPP][Mobile] 'System.Void AdditionalLightShadowMap::ExecuteRenderPas...
How to reproduce: 1. Extract attached Unity project 2. Open DevelopmentProject 3. Build and Run on a device Reproduced with: 2019.1... Read more
[Editor] Unable to change editor "Layout" after importing any asset or a...
Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more
Memory remains in use after each update to the Text Element when targett...
How to reproduce: 1. Open the user-submitted project ("Canvas Repro.zip") 2. Build the project and observe its memory usage in the t... Read more
WebGL build is not respecting the StringComparison.InvariantCultureIgnor...
How to reproduce: 1. Open the attached project 2. Go to Menu bar -> File -> Build Settings -> Switch to WebGL platform and build 3.... Read more
ShaderLab shader is causing Unity to crash when closing the Editor or up...
How to reproduce: 1. Open attached project "crash.zip" on a "Reproducible with" version Expected result: Unity does not crash Actu... Read more
[CPU PLM] Baked shadow angle is not taken into account for indirect bounce
Steps to reproduce: 1. Download Monuments and Obelisks project and open MonumentsAndObelisks scene 2. In the Lighting Settings, mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view