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0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

GraphicsFence.passed is passed in a random order

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2023.2.0a10

I am using Graphics.CreateGraphicsFence to create a fence that should pass when the previous Graphics.Draw command is completedHow t... Read more

2
votes
Fixed

"Assertion failed on expression" error is thrown when Audio Group's "Sen...

Audio

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Fixed

HDRP Wizard window UI components overlap when HDRP Wizard window is dock...

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May 12, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

Steps to reproduce: Create a new project using the HDRP template Dock the HDRP Wizard window Resize it horizontally to become a smal... Read more

1
votes
Fixed

[macOS] Hidden cursor doesn't hide when moved down to Dock

MacOS

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Dec 05, 2016

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Version/s: 5.4.0f3

Cursor.visible is set to false. When the cursor is moved down to Dock, cursor reappears (expected), but when returning to the game v... Read more

0
votes
Fixed

[5.6 regression] GL.End error is thrown if a camera's Clear Flags is set...

Camera

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Jan 19, 2017

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Version/s: 5.6.0b4

To reproduce:1. Open editor2. Change Clear Flags to Depth Only Actual: Error is thrown in consoleExpected: Error shouldn't appear in... Read more

0
votes
In Progress

TileData is empty on the client when the Mineable flag is false

Package: Unity Netcode

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Sep 16, 2025

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Version/s: netcode-1.4.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
Active

Pressing the "Show Tutorials" button makes the Tutorial tab larger each ...

Package: Tutorial Framework

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Jul 28, 2025

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Version/s: 4.1.3, 5.0.0

Steps to reproduce: Create a new Unity project using the "Get started with unity" template Make sure the Tutorial tab is open Press ... Read more

0
votes
Not Reproducible

Warning is thrown when a specific layout is used after script recompile

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Sep 19, 2025

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Version/s: 6000.3.0b2

Steps to reproduce:1. Create and open a new project2. In the menu bar click (Layout → Load Layout from File…). and select the attach... Read more

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