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Crash in CollectManagedImportDependencyGetters inside OpenScene in batch...
Every time this project tries to run its build script from inside Jenkins on 2022.3.0+, it crashes with the below callstack. It upgr... Read more
Player hangs when re-focusing the Player window after switching to a win...
How to reproduce:1. Open the attached project “FocusBug.zip“2. Build and Run (File > Build And Run)3. While the Player window is ... Read more
[Android] Split-binary AAB file fails to load data from the Streaming As...
Reproduction steps:1. Open the attached project "ReproProj" with Android Platform2. In Edit > Project Settings > Player Settin... Read more
[iOS][Android] AR Foundation project crashes when having more than one A...
Steps:1. Build and Run user's attached project for iOS or Android2. In Player, press ARScene1, Back, ARScene2, Back Expected: game r... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps:1. Open the attached project “il2cppProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run t... Read more
Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 up...
Reproduction steps Create a HDRP project Open package manager & Add AMD package Edit Project Settings --> Enable dynamic reso... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce:1. Update Android SDK Tools to 25.3.1- In Mac open Android Studio -> Check for updates and update Android Studio... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps:1. Open the user’s attached project2. Go to Player Settings > Player > Android > Other Settings > Gra... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce:1. Open the "LoaderScene" in the attached "NormalMapIssue" project2. Make sure Addressables package is installed3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved