Search Issue Tracker
Headers are rendered in reverse order when using multiple [Header()] att...
To reproduce: 1. Open Unity and create a New Project2. Create a new script and attach it to any gameObject3. Open the newly created ... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more
[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...
To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more
[Android] "WebCamTexture" does not work with TOF/Depth cameras
Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more
[Improved Prefabs] Unable to drag and drop prefab of sprite prefab in Ti...
Unable to drag and drop prefab of sprite in Tile Palette 1. Create a new Project2. Install Window > Package Manager > 2D Tilem... Read more
[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...
How to reproduce:1. Open the attached project2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player)3. B... Read more
Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce:1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
[Windows, DLL Loading] fbxsdk_c.dll fails to load because Unity Editor s...
How to reproduce:1. Open user-submitted project (fbxsdk)2. Open the Test Runner window3. Run all Edit Mode tests Expected result: al... Read more
[Tiny] DOTS Layout does not Open when Launching a Project
Reproduction steps:1. Open the attached project named "Case_1179000"2. Open the Joystick sample project Expected result: DOTS Editor... Read more
ArgumentException is thrown when scene is unloaded and scene.GetRootGame...
How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled