Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b4
Issue ID
1037675
Regression
Yes
[iOS] Using Local Notification services creates Push notification Entitlement Key and enables Push notification capability
Steps to reproduce:
1. Open attached project
2. Build 'SampleScene' to iOS
3. Open generated Xcode project
Actual behaviour: 'Push Notifications' capability has been enabled even though push notifications aren't used
Expected behaviour: 'Push Notifications' cabality should remain disbaled and entitlement key for it should not be created
Note:
This happens even if the script referencing NotificationServices isn't used in the built scene.
Reproduced with: 2018.2.0a3, 2018.2.0b4
Not reproduced with: 2018.1.1f1
Comments (4)
-
DrizzleGames
Jan 23, 2019 23:06
Did anyone figure out how to deal with this?
-
DrizzleGames
Jan 23, 2019 23:04
Did anyone figure out how to deal with this?
-
Devil_Inside
Jan 08, 2019 15:57
So how am I supposed to fix this if I don't use or need push notifications?
-
Litovets
Aug 10, 2018 14:04
I found this problem in 2018.2.2f1. If I'm not mistaken this problem is appearing because of automatic generating '.entitlements' file and adding it to xCode build. I don't have entitlements file in my project but it is always there.
In the same time this file is not present in xCode build on new clean project.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2019.1.X):
There is no nice way to solve this, because with the current API we can't know if the user will use remote notifications in build time. And the whole API is going to be deprecated anyway.