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[UnityYAMLMerge][Collab] YAML Merge Tool has stopped working
[Collab] YAML Merge Tool has stopped working Steps to Reproduce : 1. Create a conflict in Collab project2. Click on "Collab" toolbar... Read more
"Layout Groups" and "Content Size Fitter" set-up in a specific way, caus...
Reproduction steps: 1. Open "MinimalRepro" Project2. Open "Main" Scene3. See that the Scene is marked as Dirty4. Save the Scene5. Op... Read more
KeyNotFoundException when editing code while having animator transitions...
To reproduce:1. Create any animator asset.2. Add two states and make transitions to one another.3. Click on a transition (selecting ... Read more
[NavMesh] currentOffMeshLinkData.offMeshLink always returns null even wh...
To reproduce:1. Open my project attached2. Enter Play mode3. Observe the console Expected: currentOffMeshLinkData.offMeshLink return... Read more
Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disablin...
How to reproduce:1. Open the "Cloth_Crash" project2. Open the "main" scene3. Press Play4. Wait until Unity crashes5. If Unity doesn'... Read more
[Linux] Input.GetKeyUp() triggers while the key is held down in standalo...
To reproduce:1) Create new project2) Create C# script with this in it: string foo = "0";void Update() {if (Input.GetKeyUp(KeyCode.W)... Read more
[LinuxEditor] Editor crashing when pressing "Play
To reproduce:1) Open attached project and scene2) Play it Instant Crash Reproduced in 2017.3.1f1 and 2018.1.0b8 Linux editors Not re... Read more
[Android] Sprites are not being packed properly by Sprite Packer or Spri...
Steps to reproduce:1. Create a new project2. Import attached assets3. Enable Sprite Packing in Edit > Project Settings > Edito... Read more
Confusing errors are thrown when using "-importPackage" argument without...
How to reproduce:1. Acquire a Unity project2. Execute this in terminal: "./Unity -projectPath /path/to/project -importPackage /rando... Read more
[Android] Graphics.DrawMeshInstancedIndirect is glitchy on devices conta...
How to reproduce:1. Open user attached project2. Build and run project to Android Expected result: Spheres are instanced just like o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open