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[PostProcessing] Graphics.CopyTexture() errors are thrown when disabling...
How to reproduce:1. Open the "SampleScene" in the attached project "case_1174195-SSR_Bug"2. Make sure SSR is enabled in the "Post-Pr... Read more
[Package Manager] User's registered assets are not displayed when "My as...
"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more
[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
[XR][Post Processing] Auto exposure affect only the left half of an eye ...
How to reproduce:1. Open the "case1173575_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected... Read more
[VCS] Deleting multiple assets while version control is enabled is very ...
How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more
Attempting to create a zero length compute buffer is thrown after upgrad...
To reproduce:1. Create a new project with Universal RP template;2. Upgrade Universal RP package to 7.1.1 (latest SRP master);3. Obse... Read more
[2D] Type selection drop-down of "Sprite Editor Window" text gets clipped
Text gets clipped from the type selection drop-down, under Sprite Editor window Step to Reproduce:1. Create a new project with 2D Te... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps:1. Open attached project2. In the Player settings, in the Resolution and Presentation section, enable the Display Resolu... Read more
[Plastic SCM] Trying to lock a file through its Inspector throws an erro...
How to reproduce:1. Create a new project in your prefered Plastic workspace2. Open it and connect it to Plastic3. Create a new scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"