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[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps: 1. Open user-submitted project 2. Navigate to Edit -> Project Settings -> Player -> Other Settings 3. Change Col... Read more
[URP]Screen Position Y Node is flipped when built on a device
Reproduction steps: 1. Open the attached project "test_bug.zip" 2. Build and Run on a device 3. Observe the Base and Overlay cameras... Read more
Standalone Profiler freezes when Cinemachine is installed
Reproduction steps: 1. Create a new project 2. Install Cinemachine 3. Open Profiler (Standalone Process) [Window > Analysis > Profil... Read more
LocalizedStringDatabase.GetLocalizedString wraps corrupts arguments
When padding an IList<object> into `public string GetLocalizedString(TableEntryReference tableEntryReference, IList<object> argumen... Read more
Graphics.CopyTexture is inconsistent when copying Texture2D to ARGB4444 ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Expected result: Both plane textures are identical Actual resul... Read more
"The project file could not be loaded." when opening a Script of a Micro...
Reproduction steps: 1. Create a new project with the "FPS Microgame" template 2. Open a Script from the project window Expected res... Read more
Clicking scale constraint button on 2D object doesn't apply constraint a...
How to reproduce: 1. Create a new project 2. Create any 2D object (e. g. Image) 3. Click Scale constraint button on Rect Transform ... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce: 1. Open user's attached project "URP - Concave mesh bug report.zip" 2. Press Play Expected result: Inside the con... Read more
[ShaderGraph] Can't navigate the node creation menu with keyboard while ...
Steps to reproduce: 1. Create a new project 2. Install ShaderGraph through the Package Manager 3. Create a new ShaderGraph and open ... Read more
Placeholder tooltip pops up when hovering over "Limit Number of Players"...
Reproduction steps: 1. Create a new project 2. Create an empty GameObject and add "Player Input Manager" Component 3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template