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[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...
How to reproduce: 1. Open attached "Speedracers" project 2. Open Scene "race_track_lake" 3. In Hierarchy select object Terrain and w... Read more
"Marshal.SizeOf" throws an exception in IL2CPP builds when the object co...
Reproduction steps: 1. Open "IL2CPPMarshalRepro2.zip" project 2. Open "Scene" scene 3. "Build and Run" for WebGL 4. Open your bro... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...
Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more
"System.IO.IOException: Read failure" is thrown on Android Mono but not ...
Repro steps: 1. Open QA attached project "repro_1104914" 2. Build and Run on Android 3. Press the button twice 4. Observe the logs ... Read more
[tvOS][ads] 'UnityAds/UnityAds.h' file not found in Xcode when building ...
Steps: 1. Open attached project ("AppleTV-Ads.zip") 2. Build and Run on Apple TV Expected: Build successfully runs on Apple TV Actu... Read more
[Crash] [OpenGLES3] Shader compile errors and duplicate struct defines
To reproduce: 1. Open attached project "2018.1.9f2.zip" 2. Set Graphics API to OpenGLES3 3. Open "test.unity" scene 4. Open "testsha... Read more
Terrain's texture is black after reopening the project when terrain has ...
Steps to reproduce: 1. Download 1107118_repro.zip and open "test" scene 2. On the first time opening the project terrain's texture a... Read more
[Improved Prefabs] After building a Player opening Prefab Mode fails wit...
Steps: 1. Open the project in 2018.3 b12 2. Double click on each prefab in the Prefabs folder to confirm they all work 3. Close the ... Read more
Shortcut Manager - An assertion failure occurs when entering a user prof...
If you start creating a new shortcut user profile, enter a name with two or more spaces at the beginning and then close the modal wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project