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[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more
Package Manager: Error while getting product update details: Failed to p...
h5. DescriptionSince the introduction of hosting UPM packages on the Asset Store, we received reports from users getting an error at... Read more
[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce:1. Open the attached project named "Case_1242459"2. Open Test Scene3. Enter Play mode4. Select the Sun gameObject5.... Read more
[URP] The Advanced settings section is missing in the Inspector when sel...
How to reproduce:1. Create a new URP project2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Asset... Read more
Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more
EditorSceneManager sceneOpened and sceneOpening events are not called wh...
Reproduction steps:1. Open the attached project2. Observe the Console Output Expected result: sceneOpening / sceneOpened logged in t... Read more
TouchScreenKeyboardType doesn't work
TouchScreenKeyboardType doesn't work 1. What happened In 5.0b21-5.0f1 (those are what I've tested, not where it regresses to) TouchS... Read more
[OOPP] Standalone Profiler isn't recording data when using a scoped pack...
How to reproduce:1. Set up a server and host a custom Unity Package 'CustomPackage.zip' (see notes for one of the ways to do it)2. O... Read more
Tilemap with corrupted data crashes the Editor when calling CompressBounds
How to reproduce:1. Open the attached project “tilemapcompressboundsbugtest.zip“2. Open the “SampleScene” Scene3. Select the “tilema... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved