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Camera/Canvas/Canvas hierarchy manipulates scene file when entering play...
To reproduce: 1. Open the project, attached by the user ("STW.zip")2. Open the "UI" scene3. Make sure Maximize On Play is true4. Ent... Read more
[Particles] Particle bounds are not updated/calculated correctly in edit...
Steps to reproduce:1. Open user attached project2. Click on the 'Rain' game object3. Click on 'Show bounds'4. Observe that the bound... Read more
List.Sort(System.Comparison<T> comparison) generates garbage
Steps to reproduce:1. Open attached “ListSortGCAllocTest.zip” Unity project2. Open “ListSortGCAllocTest” scene3. Open Window->Pro... Read more
MonoBehaviour methods are not recognized in Visual Studio 15.5.4 because...
Reproduction steps:1. Open Unity and create new project2. Create new C# script3. Open and edit C# script and close it4. Enable Play ... Read more
[WSA] Application.isMobilePlatform always returns true for UWP/WSA platform
Steps to reproduce:1. Open the attached project (Application.isMobilePlatform.zip)2. Switch platform to Windows Store3. Open the tes... Read more
[iOS][Metal] Black frame instead of Video is being displayed when using ...
To reproduce:1. Open project attached by QA2. Build "testscene_empty" to iOS platform3. Run on the device Expected result: Video is ... Read more
Starting a thread for a server freezes Editor on play
To reproduce:1) Open attached project2) Open the "MainMenu" scene3) Select the "GOGame" GameObject4) Click "Start Single Server" in ... Read more
4 additional properties are created in the Animation when Vector4 values...
How to reproduce:1. Open attached Unity project "DeleteME"2. Open scene "Vector4AnimationIssue"3. Select GameObject-->Quad in the... Read more
(Crash) ScreenCapture.CaptureScreenshotAsTexture captures random region
To reproduce: 1. Open the project, attached by the user ("ScreenCaptureIssue.zip")2. In the top menu bar, select Capture -> Captu... Read more
Material preview in the Scene view sometimes is not updating
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "ReproScene"3) Dragg and drop Test2 material on each... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size