Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.2.X, 2017.3.X, 2018.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
991466
Regression
No
[WSA] Application.isMobilePlatform always returns true for UWP/WSA platform
Steps to reproduce:
1. Open the attached project (Application.isMobilePlatform.zip)
2. Switch platform to Windows Store
3. Open the test.unity scene
4. Build for WSA Universal 10 for Desktop
5. Open Visual Studio solution
6. Deploy on a local machine
6. Observe, Application.isMobilePlatform always returns true in Output window
Actual results: Application.isMobilePlatform always returns true on a non-mobile platform
Expected results: Application.isMobilePlatform should return false
Reproduced with: 5.6.5p1, 2017.1.3p1, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5
Fixed in: 2018.1.0a1
Backported to: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment