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Entering / leaving Play mode results in long wait times when a specific ...
How to reproduce: 1. Create a new project 2. Import the prefab "prefab.unitypackage" 3. Drag the prefab to Hierarchy 4. Enter Play... Read more
Particles don't get culled when disabled and re-enabled out of Camera's ...
How to reproduce: 1. Open the user's project 2. Open the "SampleScene" from Assets > Scenes 3. Make sure that the Scene window is cl... Read more
Prefab Inspector's scrollbar position jumps when editing components
How to reproduce: 1. Create a new project and open it 2. Create a prefab of the default cube 3. Inspect it and scroll to about halfw... Read more
[HDRP] Skymanager detects Procedural sky being used when its not used
Note: I edited Skymanager.cs line 182 by removing " && logOnce" to see the error message more than once. To be sure its still happe... Read more
[URP] Unable to remove added LightMode Tags of Filters property in "Rend...
Unable to remove added LightMode Tags of Forward Renderer "Render Object" under filters property. Steps to repro: 1. Create a new U... Read more
Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps: 1. Open a new project 2. Maximize the Editor window on the monitor with a higher vertical resolution 3. Open som... Read more
[macOS] CPU usage increases instead of decreasing when unfocusing a Play...
How to reproduce: 1. Create a new Unity project 2. Open the Player Settings window and uncheck 'Run in Background' 3. Build and run ... Read more
[LightProbes] Transform selection handle does not appear when more than ...
How to reproduce: 1. Create a Light Probe Group 2. Make sure that you have more than one Inspector tab present in the editor UI 3. I... Read more
[HDRP] Arealight reflection with cookie shows a border when texture has ...
Found with Editor 2020.2.0a9 with HDRP/9.0.0 Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
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- WebCamTexture does not set the requested resolution when used in WebGL
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- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player