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Fixed in 2020.2.X

Votes

0

Found in

2019.1.0a11

2019.3

2019.3.8f1

2020.1

2020.2

Issue ID

1240835

Regression

Yes

[macOS] CPU usage increases instead of decreasing when unfocusing a Player built with 'Run in Background' option disabled

MacOS

-

How to reproduce:
1. Create a new Unity project
2. Open the Player Settings window and uncheck 'Run in Background'
3. Build and run the Player
4. Compare the CPU usage via Activity Monitor when Player is focused to Player is unfocused

Expected result: CPU usage drops significantly when Player is unfocused
Actual result: CPU usage increases when Player is unfocused

Reproducible with: 2019.1.0a11, 2019.3.11f1, 2020.1.0b8, 2020.2.0a9
Not reproducible with: 2017.4.40f1, 2018.4.22f1, 2019.1.0a10

Notes:
Not reproducible with Windows

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a12

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