Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.4
2019.1
2019.2
2019.3
2020.1
2020.2
2020.2.0a9
Issue ID
1240896
Regression
No
Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video
Steps to repro:
1. Create a new project.
2. Create a Prefab of Camera
3. Project window > Prefab of Camera
4. Inspector > Tag/Layer > Select any Tag or Layer from the dropdown
Actual Result:
Inspector window flickers on changing Tag or Layer of a Prefab
Expected Result:
Tags and Layers of Prefab are changed gracefully
Occurring in:
2020.2.0a9, 2020.1.0b8, 2020.1.0a1, 2019.3.0b1,2019.3.0a1,2019.2.18f1, 2019.1.14f1, 2018.4.19f1
Environment:
Windows 10 & macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment