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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
4
Found in
2017.4
2019.3
2019.3.4f1
Issue ID
1227209
Regression
No
[Linux] Editor windows spawn outside of screen boundaries when using monitor setups with different vertical resolutions
Reproduction steps:
1. Open a new project
2. Maximize the Editor window on the monitor with a higher vertical resolution
3. Open some windows from the Window Menu Item
Expected result: New windows spawn within the boundaries of either monitor
Actual result: Some windows spawn outside of the lower vertical resolution monitor boundaries
Reproducible with: 2017.4.40f1, 2018.4.22f1, 2019.3.11f1
Not reproducible with: 2020.1.0a1, 2020.1.0b6, 2020.2.0b9
Notes:
- The behavior is inconsistent - some windows spawn out-of-bounds, some not
- Examples of windows which displayed such behavior:
- On 2019.3.11f1: Font Asset Creator, Sprite Importer
- On 2018.4.22f1: Sprite Editor, UIElements Debugger, Physics Debugger
- On 2017.4.40f1: Test Runner, Light Explorer, Tile Palette
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Resolution Note (fix version 2020.1):
Fixed in version 2020.1.0a1
Resolution Note (fix version 2019.3):
Fixed in version 2019.3.15f1