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Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce:1. Open attached “ScriptableObjectBug.zip” Unity project2. Open Edit->Preferences (Unity->Preferences for m... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce:1. Start a new project2. Set the resolution to Standalone3. Create a canvas4. Add a 'Panel' game object to the 'C... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce:1. Open project "anim_vert_example.zip"2. Build for device3. Open up Unity Profiler and select TimeLine view.4. D... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene and pause it after a few seconds4. Open Profiler, ... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
Resizable area minimal width is determined by currently opened window only
How to reproduce:1. Open Unity2. Create a new project3. Dock Inspector, Lighting and Lighting Explorer windows in a single horizonta... Read more
Shader Graph Property type change breaks Shader Graph Node rendering
How to reproduce:1. Open Unity2. Load tester-submitted project(link in edit section)3. Open shader 'PartyPreview' in Shader Graph4. ... Read more
[Windows] Setting new project path to nonexistent disk causes Unity to g...
Reproduction steps:1. Open Unity editor2. Select New+3. Insert invalid location, e.g. Y:\4. Select "Create project" Expected result:... Read more
Editor crashes in PhysicsManager2D::ProcessContacts when spawning two ph...
To reproduce: 1. Open the project, attached by the tester (see link in edit)2. Launch the standalone build3. Host the game4. Enter P... Read more
Particle System Culling is disabled even with a non-animated (random) sh...
How to reproduce:1. Download attached project file and open "Report" Scene (Check that the particle system has a circle shaped emiss... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized