Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b3
Issue ID
989866
Regression
No
Resizable area minimal width is determined by currently opened window only
How to reproduce:
1. Open Unity
2. Create a new project
3. Dock Inspector, Lighting and Lighting Explorer windows in a single horizontally resizable area
4. Open Inspector tab
5. Resize Editor area to lowest width available
6. Switch to Lighting and Light Explorer windows
Expected result: Unity won't let resizable area get smaller than maximum 'minimal width' value of all docked windows(in the same resizable area)
Actual result: Unity allows resizing to minimal inspector width that is smaller than Lighting and Light Explorer windows resulting in layout problems
Reproducible with - 2017.3.0a5, 2017.3.0p3, 2018.1.0b4
Could not test with - 5.6.5p1, 2017.1.3f1, 2017.2.1p2, 2017.3.0a4(Current layout method was not implemented yet)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment