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Shader Graph Documentation URLs lead to missing pages when right-clickin...
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Shaders 3. Select the Shader Grap... Read more
Terrain object with holes doesn't get a Lightmap generated when the obje...
How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more
A Spawn Node's Block properties affect another Spawn Node's visible part...
Reproduction steps: 1. Open the user's attached "Testbed.zip" project 2. Open the "Scene" Scene 3. In the Assets open the "New VFX" ... Read more
Memory Profiler fragmentation compare view shows managed memory as "Modi...
1) Load both attached memory captures into Unity (I am using Memory Profiler 0.4.2-preview.1) 2) Open Memory Profiler 3) Load the ea... Read more
The Input System sometimes delays button release input
Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more
[WebGL] RuntimeError: memory access out of bounds when Building and Runn...
Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run th... Read more
OnValidate is called twice when duplicating Prefab instances in the scene
How to reproduce: 1. Open the attached project (case_1373124.zip) 2. Open the scene Scenes/SampleScene 3. Go to the Console and clic... Read more
2D Light in the overlay camera is moving in the wrong direction
How to reproduce: 1. Open the attached project "2dtest2.zip" 2. In the Scene View window move "Light 2D" up and down 3. Observe both... Read more
Mesh disappears when DrawMesh is called from the EditorWindow
Reproduction steps: 1. Open the '1384727_sample' project 2. Go to the Menu Item 'Example -> ExampleWindow' 3. Move the cursor around... Read more
[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...
Reproduction steps: 1. Open the attached user's project "GLTFSizeRepo.zip" 2. Open "Assets/Scenes/MemoryComparison.unity" Scene 3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened