Search Issue Tracker

0
votes
Fixed

Shader Graph Documentation URLs lead to missing pages when right-clickin...

Package: Shader Graph

-

Nov 17, 2021

-

Version/s: 13.1.3

How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Shaders 3. Select the Shader Grap... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

-

Nov 28, 2021

-

Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more

0
votes
By Design

A Spawn Node's Block properties affect another Spawn Node's visible part...

Package: Visual Effect Graph

-

Dec 10, 2021

-

Version/s: 13.1.3

Reproduction steps: 1. Open the user's attached "Testbed.zip" project 2. Open the "Scene" Scene 3. In the Assets open the "New VFX" ... Read more

0
votes
Fixed

Memory Profiler fragmentation compare view shows managed memory as "Modi...

Package: Memory Profiler

-

Dec 14, 2021

-

Version/s: 0.4.3-Preview.1

1) Load both attached memory captures into Unity (I am using Memory Profiler 0.4.2-preview.1) 2) Open Memory Profiler 3) Load the ea... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

-

Dec 11, 2021

-

Version/s: 1.2.0

Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more

0
votes
Fixed

[WebGL] RuntimeError: memory access out of bounds when Building and Runn...

WebGL

-

Oct 31, 2021

-

Version/s: 2022.1.0a12, 2022.1.0a13

Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run th... Read more

0
votes
Fixed

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

-

Oct 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.1.22f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (case_1373124.zip) 2. Open the scene Scenes/SampleScene 3. Go to the Console and clic... Read more

0
votes
Fixed

2D Light in the overlay camera is moving in the wrong direction

Package: Scriptable Render Pipeline Universal

-

Nov 12, 2021

-

Version/s: 13.0.0

How to reproduce: 1. Open the attached project "2dtest2.zip" 2. In the Scene View window move "Light 2D" up and down 3. Observe both... Read more

0
votes
By Design

Mesh disappears when DrawMesh is called from the EditorWindow

Mesh

-

Nov 30, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps: 1. Open the '1384727_sample' project 2. Go to the Menu Item 'Example -> ExampleWindow' 3. Move the cursor around... Read more

5
votes
Fixed

[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...

Vulkan

-

Nov 05, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached user's project "GLTFSizeRepo.zip" 2. Open "Assets/Scenes/MemoryComparison.unity" Scene 3. O... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.